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🧭 Map Integration

Routes talks to the maps you already use. Everything on this page is optional β€” the mod detects what's installed and stays inert otherwise.

named city nodes

waypoints + toasts

dotted golden trails

chunk paint 🎨

chunk paint 🎨

πŸ—ΊοΈ Routes

πŸͺ¨ Waystones

🧭 Xaero's Minimap

πŸ—Ύ Xaero's World Map β€” key M

Waystones

Activating a waystone registers it as a named city on the route network β€” your fast-travel points become real places that roads connect to.

Xaero's Minimap

  • Auto waypoints β€” the first time you reach a named town, a route or an enclosed area, it drops a pin with a toast; every named waystone you activate does the same. Unnamed places are ignored, and a marker never doubles up β€” Xaero forgets runtime waypoints when you relog, so they are re-sent on join and de-duplicated on arrival. Whether they land in one set or three is the waypoint grouping choice, set with /routesmap.
  • Chunk paint 🎨 β€” the xaero_chunk_paint option (default on) tints chunks on the map by category, with a subtle low-opacity wash: magenta over cities/villages, orange over routes, and teal over an area once it is fully enclosed by your cities and routes β€” open wilderness stays unpainted until the network grows around it. Enclosed areas earn a name (A1, A2, … with a nature flavour, e.g. "A3-Frostpine") shown by their entry pop-up.

Xaero's World Map

The chunk paint also renders on the full-screen World Map (key M) β€” visible independently of the minimap's Cave Mode and of your Y level, on the surface and in caves alike.

Changing how it looks β€” /routesmap

How the paint looks is a choice about your own map, so it is a command every player can use: no operator rights, and it works on any server β€” even one without Routes β€” because it never leaves your game. It turns the paint on and off, sets how strong each of the three tints is (0 hides that category), picks each one's colour β€” which the matching waypoints follow β€” and chooses whether the waypoints land in one set or one per category.

Type /routesmap on its own and a small screen opens over the world with all of it: drag a slider and the minimap behind it re-tints as you go. Each setting is also a subcommand, for anyone who would rather type it. Your choices are still there after rejoining.

To hide and show the paint with one key, bind Show / hide chunk paint under Routes in Options β†’ Controls β†’ Key Binds. It ships unbound, so it never fights Xaero's own keys. Every argument is on the Commands page; see how to test it.

Note

Get the map mods from the Xaero's Minimap page and the Waystones page β€” then everything above just works.

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