β€οΈβπ₯ Soul Link (co-op)¶
Soul Link is the cooperative Nuzlocke variant: you and your friends link your souls β from then on you win together, and you lose together.
How it works¶
- Consented links β a soul-link starts with a request (
/nuzlocke soullink) that the other player must accept before it expires. Nobody gets linked against their will. - Shared death β when a linked player's PokΓ©mon dies, the partners' linked PokΓ©mon die with it. Every loss is a team loss. π―οΈ
- No lone combat β linked players fight together: battling without your soul partners nearby is blocked, keeping the run honest.
- Group size β up to the configured maximum (2β4 players).
Configuration¶
| Option | Default | What it does |
|---|---|---|
enable_soul link |
on | master toggle for the whole Soul Link system |
soul link_max_players |
2 | maximum players in one soul-link (2β4) |
soul link_request_seconds |
120 | how long a link request stays valid |
With Soul Link disabled, the linking command, the shared-death rule and the lone-combat block are all turned off.
Tip
Soul Link builds on the Hardcore Nuzlocke rules β set both up from the same NUZLOCKE tab at world creation.