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⌨️ Commands

Every command under the /nuzlocke root β€” the run itself and the co-op soul-link suite.

These ship inside Routes today

Until this mod is released separately, /nuzlocke is registered by Routes. Install Routes and the commands below are already there. Routes' own road commands live under /routes.

/nuzlocke

πŸ‘€ status Β· log Β· map

πŸ›‘οΈ status player Β· reset Β· revive
enable Β· disable Β· set

soul link

πŸ‘€ link Β· accept Β· decline Β· unlink
status Β· summary

πŸ‘€ = every player Β· πŸ›‘οΈ = operator (permission level 2)

Quick reference

Command Who One-liner
/nuzlocke status [player] πŸ‘€ / πŸ›‘οΈ Zone records + party deaths ([player] is op-only).
/nuzlocke log Β· key I πŸ‘€ The visited-zones screen.
/nuzlocke map πŸ‘€ Dump your capture zones as map waypoints.
/nuzlocke reset [player] πŸ›‘οΈ Clear a player's zone records.
/nuzlocke revive [player] πŸ›‘οΈ Revive a party's dead PokΓ©mon (lifts a game-over).
/nuzlocke enable Β· /nuzlocke disable πŸ›‘οΈ Master switch for this world β€” turn the whole Nuzlocke ruleset on (routes-only when off) or off, saved per world.
/nuzlocke set <option> <value> πŸ›‘οΈ Change any single per-world setting live β€” the same options as the create-world tab (e.g. require_nicknames false, healing_mode ALL). Tab-completes the names.
/nuzlocke soullink … πŸ‘€ The co-op soul-link suite (below).

🧬 /nuzlocke β€” the run

status [player] β€” πŸ‘€ ([player] πŸ›‘οΈ)

A chat summary of the run: zones visited (caught / failed / pending) and how many party members are dead. Ops can inspect another player.

log β€” πŸ‘€ Β· keybind I

Opens the visited-zones screen: every zone with its coordinates, the encounter's species, how it went (βœ” caught / ✘ lost / ● pending) and β€” for caught ones β€” whether that PokΓ©mon is still β™₯ alive, ✝ dead or (gone). The same screen opens with the I key (rebindable under Options β†’ Controls).

map β€” πŸ‘€

Drops one waypoint per capture zone onto Xaero's map, named with its state symbol (● pending, βœ” captured, ✘ lost). Harmless without Xaero installed.

reset [player] β€” πŸ›‘οΈ

Clears a player's zone records (their first-encounter history starts fresh) and lifts their game-over flag. Admin/testing tool.

revive [player] β€” πŸ›‘οΈ

Revives every dead PokΓ©mon in the target's party and, if they were on a game-over, restores survival mode. The mercy switch.


See Soul Link for the rules.

Sends a soul-link request to up to three other players. Nothing links until everyone accepts β€” souls are only shared by consent. Parties are linked slot by slot.

accept / decline β€” πŸ‘€

Answer a pending request before it expires (timeout configurable, default 120 s).

Dissolves your soul links. Groups left with fewer than two members dissolve entirely.

status β€” πŸ‘€

Lists your soul links in chat β€” each group's PokΓ©mon and owners, with ✝ marking the dead.

summary β€” πŸ‘€

Opens the linked-teams screen: every soul-linked player (up to 4) with their full party β€” nickname, species, level, HP, dead/alive β€” soul-linked PokΓ©mon marked ⇄. Offline partners' teams are included, loaded from storage.

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