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Routes

Give your world a road network: physical roads generated during worldgen that connect its towns and structures, named routes and areas, and map integration that ties it together. Roads are graded, bridged and tunnelled to the terrain they cross, and every settlement they reach is one the game really built.

MC 1.21.1 Fabric NeoForge

๐ŸŒ Your world

๐Ÿ—บ๏ธ Dynamic Routes
roads, bridges, tunnels, signs

๐Ÿงญ Map Integration
waypoints ยท trails ยท chunk paint

๐Ÿ“ Named routes & areas
towns, roads, regions

โœจ A world you can travel

Highlights

  • ๐Ÿ—บ๏ธ Dynamic routes between towns and structures, fully part of worldgen โ€” roads are graded to the land, bridge the water, bore through what they cannot climb, share a trunk where they run together, and get names like Route 3: Steep Forest Pass.
  • ๐Ÿงญ Map integration (optional): Waystones town nodes plus Xaero's waypoints, route trails and chunk painting.
  • ๐Ÿงฉ World-creation tab: a dedicated ROUTES tab on the create-world screen โ€” every rule set up-front, saved per world.
  • ๐ŸŽฎ Playing a Pokรฉmon world? Cobblemon Nuzlocke & Soul Link is a separate add-on that builds on this one: it locks encounters to the routes, areas and towns generated here, and adds the road trainers and the gyms beside towns.

Get it

Download for Fabric or NeoForge from Modrinth or CurseForge, then see Getting Started. Questions or ideas? Join the Discord.

๐Ÿ’› Enjoying the mod?

Routes is made by shiero in their free time. If it made your world more fun, consider sponsoring shiero โ€” it keeps the routes being built!

License

Routes is source-available with revenue share: free for personal and non-commercial use with attribution; any revenue-generating use requires sharing revenue with the author. In short: if you make money, shiero makes money.

Supports the project ๐Ÿ’› Enjoying shiero's mods? A small sponsorship keeps them coming โ€” no ads needed when the community carries it.